Gothic Remake max level (Gothic 1 Remake max level) is not fixed in the game. How many levels you end up with depends on quests and fights in each chapter before you reach the finale. The main line usually leaves you around 25–30, with side quests around 35, and a thorough playthrough gets close to forty.
By play style
| Play style | Level at end of game |
|---|---|
| Mostly main line | 25–30 |
| Main line, most side quests and a large part of the map | ~35 |
| Every quest and a thorough map clear in all chapters | ~40 and higher |
How XP works
Each new level costs more experience than the one before. Early on they come quickly, but you have to pick your enemies carefully because they are very strong. Without gear and upgraded skills the world overwhelms you fast. Rough guide: level 1 around 500 XP, level 2 around 1,500, level 3 around 3,000, and it keeps rising.
Quests are the best source, especially in chapter 1. Tasks in the camps (Old Camp, New Camp, The Swamp) give big XP chunks without fighting heavy monsters. When you clear all three camps before the final decision, you earn more than if you only join the first one.
Combat tops up what quests give you. Within one chapter an area where nothing can kill you anymore stays empty. At the start of a new chapter some enemies respawn, and you notice that most around chapter 5. Before you move on, finish available tasks and kill monsters you can handle. The next chapter can close open quests for you.
Level by chapter
The numbers are estimates. It depends on whether you stick to the main line or also clear side content on the map before you move on.
| Chapter | Typical (main line + some side content) | Everything done before moving on |
|---|---|---|
| 1 — Welcome to the Colony | 0–7 | 10–16 |
| 2 — The Focus Ritual | 8–14 | 15–20 |
| 3 — The Four Focus Stones | 14–20 | 20–26 |
| 4 — Xardas | 18–24 | 26–32 |
| 5 — Uriziel | 22–28 | 30–36 |
| 6 — The Temple of the Sleeper | 25–30 | 35–40+ |
Chapter 1 — Welcome to the Colony
This is the longest phase of the game. You explore the colony, three camps and initiation tasks before you decide where you belong. Most XP comes from camp tasks and early hunting nearby.
Chapter 2 — The Focus Ritual
After the faction accepts you the camp sends you on the first big missions: tasks around the Brotherhood of the Sleeper, the minecrawler queen nest and quests for the ritual to summon the Sleeper. XP mainly from the faction main line and dungeons. The chapter ends when you finish all tasks for the Brotherhood.
Chapter 3 — The Four Focus Stones
You hunt four focus stones across the valley, ruins, canyons and abandoned monasteries. Most XP from exploration and quests at individual locations.
Chapter 4 — Xardas
The road to the banished mage Xardas and into orc territory. XP from the main line and new areas.
Chapter 5 — Uriziel
Entry into the Temple of the Sleeper, finding and charging the sword Uriziel, the hardest content before the finale. XP from quests around the temple and from the strongest enemies.
Chapter 6 — The Temple of the Sleeper
Finale, descent into the inner halls of the temple and the final confrontation. Most XP is already banked from earlier chapters. Before you enter it pays to spend every skill point. At the end of the temple the game ends.
More on chapter one and travel around the colony: scavenger mount guide. The full impression of the game is in the review after finishing. More guides and news on the Gothic Remake hub.
